Armon's (ZA_GAMER) Contribution


I led the design, and I created all the assets for the level. I also did all the animations & rigging. I worked on this game with a group of college students for a 2-day game jam. The theme for this game jam was “speed”.  With these parameters and the input from my team I led the design to create a parkour game where you try to build up speed by vaulting over objects while being chased by enemies. As you build up speed your bar will fill up, and if you run into enemies with a full bar, you can knock them out. The enemy AI is doing the same thing to try and knock you out.

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